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Experiential |
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Level 1: Shapes
10 animated shapes which do not require user input. The shapes
range from a single star to a square morphing into a
triangle. |
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Level 2: Patterns
10 animated patterns which do not require use input.
The patterns range from linear stripes which track up the screen to
tunnelling concentric circles. |
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1 Press |
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Level 1: Patterns
1 press activated animations. |
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Level 2: Objects
1 press activated animations. The 10 objects are ball, kite, clock, drum, cloud, running man, rainbow, rocket, football, sun. |
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3 Press |
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Level 1: Patterns
10 animated patterns which build with 3 presses. The patterns range from squares building left to right, to rings building up the screen. |
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Level 2: Objects
10 animated objects which build across the screen with 3 presses. The objects are drums, telephone, jelly, crisps, clock, whistle, bomb, ghost, balloon and musical notes. |
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5 Press |
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Level 1: Linear Patterns
10 animated linear patterns which built up with 5 presses. The emphasis is on directional movement (up/down, left/right) |
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Level 2: Tunnelling Patterns
10 animated tunnelling patterns. A range of shapes which build in a variety of ways. |
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Level 3: Scenes
10 animated scenes. The scenes are based around the following objects: spaceship, parachute, car, aeroplane, skiing, ufo, fish, tractor, lift, fairground.
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Popup |
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Level 1: Shape/Animals with sound
4 animated shapes and 4 animated animals from the activites below which are activated when the user presses when the shape pops on screen, accompanied by a sound.
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Level 2: Shapes 8 animated shapes which are activated when the user presses when the shape pops on screen. The shapes are circle, star, four directional arrows, triangle and diamond. |
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Level 3: Animals
8 animated animals which are activated when the user presses when the animal pops on screen. The animals are horse, cow, dog, pig, duck, frog, bee and mouse. |
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Targeting |
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Level 1 : Shape/Objects
10 shapes and objects which move in a variety of directions across the screen with animations that are activated if the user presses when the object moves into the target area. |
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Level 2: Scenes
10 scenes where the user receives an animation reward if the user activates at the right time. Objects align in both horizontal and vertical directions. |
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Scanning |
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Shape/Objects
8 activities which involve making a choice. Activities range from choosing between a circle and square to selecting a bomb from 1 of 3 slots. |
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