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Experiential |
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Level 1: Shapes
10 animated shapes which do not require user input. The shapes
range from a single star to a square morphing into a
triangle.
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Level 2: Patterns
10 animated patterns which do not require user input.
The patterns range from linear stripes which track up the screen to
tunnelling concentric circles. |
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1 Press
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Level 1: Patterns1 press activated animations. |
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Level 2: Objects1 press activated animations. The 10 objects are
ball, kite, clock, drum, cloud, running man, rainbow, rocket, football,
sun. |
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3
Press |
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Level 1: Patterns10 animated patterns which build with 3 presses. The
patterns range from squares building left to right, to rings building up
the screen.
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Level 2: Objects10 animated objects which build across the screen
with 3 presses. The objects are drums, telephone, jelly, crisps, clock,
whistle, bomb, ghost, balloon and musical notes. |
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5
Press |
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Level 1: Linear Patterns
10 animated
linear patterns which built up with 5 presses. The emphasis is on
directional movement (up/down, left/right)
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Level 2: Tunnelling Patterns
10 animated
tunnelling patterns. A range of shapes which build in a variety of
ways.
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Level 3: Scenes
10 animated scenes. The scenes are based around the following objects:
spaceship, parachute, car, aeroplane, skiing, UFO, fish, tractor, lift,
fairground.
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Popup |
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Level 1: Shape/Animals with Sound
4 animated shapes
and 4 animated animals from the activities below which are activated when
the user presses when the shape pops on screen, accompanied by a sound.
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Level 2: Shapes8 animated shapes which are activated when the user presses when
the shape pops on screen. The shapes are circle, star, four directional
arrows, triangle and diamond.
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Level 3: Animals8 animated animals which are activated when the user
presses when the animal pops on screen. The animals are horse, cow, dog,
pig, duck, frog, bee and mouse. |
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Targeting |
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Level 1 : Shape/Objects
10 shapes and
objects which move in a variety of directions across the screen with
animations that are activated if the user presses when the object moves
into the target area.
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Level 2: Scenes10 scenes where the user receives an animation reward if the user
activates at the right time. Objects align in both horizontal and vertical
directions. |
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Scanning |
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Shape/Objects
8 activities
which involve making a choice. Activities range from choosing between a
circle and square to selecting a bomb from 1 of 3 slots. |
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